There have been some substantial recent advances in game production software and computer hardware, especially relating to graphics processing (GPU) technology. These changes now make creating a bespoke and branded game to your specification, to fit an events budget, a real proposition. 2D games can be custom made and deployed on custom arcade cabinets or displayed on large screens or video walls.
Remember the hours of fun you had at amusement arcades?
We supply, customised, branded backdrop with either standard classic arcade games (Pandoras box), or your own fully customised and branded game to your specification. The back drop can be decorated with custom graphics. This is an ideal product for an exhibition stand. Visitors can interact with your brand, compete against each other and win prizes.
A video game can take many forms and formats. For an unbelievably fast turnaround, software originally designed for the architectural and engineering industries, renders a 3D model in real-time. With little programming involved, a virtual environment can be produced and a fully rendered view, can be displyed on a large format display or VR headset. The player can navigate around the environment, using game controllers or custom built user interfaces. With this technology, the player can explore and interact a virtual world with infographics, video and audio.
Fusion simplifies the programming associated with creating a game or application. Instead of scripts, the software uses built in logic that can be assigned to the games assets. This technique reduces build time and therefore development costs. The finished application can be deployed across multiple platforms. This makes it the obvious choice, when you want to share your developed product. The app can be installed on mobile devices as well as arcade machines, or indeed any customised platform that suits your event.
Unity is one of the most popular platforms for producing interactive 2D & 3D games. It is incredibly versatile and can be used to create a range of games and applications for large format displays, VR, AR, and mobile devices.
There is no need to be restricted to gameplay via gamepads or keyboards. We can use a variety of hardware to interact with your customised game. The example on the left, uses pressure pads set into the floor to trigger different events in this childrens game. The players have to step on the correct pads, to get fish to swim to the next, otherwise frogs jump out instead. The pressure pads are connected to the game made in Unity, via a programmable interface which communicates the correct pad press to the gameplay.